Uncharted 3: Drakes Deception afterthoughts
November 16th 2011 06:26
I've finished "Uncharted 3: Drake's Deception (a few days ago in fact), so I've had time to soak in its afterglow a little. This was my game of the year. Despite the gamut of games presently available in the crazy pre-christmas launch window, "Uncharted 3: Drake's Deception" remains the pinnacle of great game development.
What sets the Uncharted franchise apart is its masterful storytelling, superlative voice acting and motion capture. Sure the formula is the same as the last two titles in the series, right down to the well timed wall breaks and Nathan 'almost' falling to his death, but it's classy and that is something other developers try to grasp, but usually fail at.
If you haven't played an Uncharted title, I implore you to do so, if video games are art, then Uncharted is a masterpiece.
What sets the Uncharted franchise apart is its masterful storytelling, superlative voice acting and motion capture. Sure the formula is the same as the last two titles in the series, right down to the well timed wall breaks and Nathan 'almost' falling to his death, but it's classy and that is something other developers try to grasp, but usually fail at.
If you haven't played an Uncharted title, I implore you to do so, if video games are art, then Uncharted is a masterpiece.
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